![trishula dragon of the ice barrier trishula dragon of the ice barrier](https://fastmediashipsfromusa.com/image/cache/data/new_image_2019/TOYSSB073RSPJX2-600x711.jpg)
Trishula is a Level 9 WATER Dragon with 2700 ATK and 2000 DEF. Throwback Thursday is easily the most iconic of the Ice Barrier cards, and one of the most iconic Synchros ever printed: Trishula, Dragon of the Ice Barrier. While it is Limited, and doesn’t hold the broken status it once did, Trishula (Trishy as my wife refers to the card as) will always be a boss monster and capable of turning a game. Even without a combo-based strategy, with more Ice Barrier support and Link Summoning now, you could link this away just to bring it back to the Extra Deck to use again in the same turn, and Pot of Avarice is at three as well. Being down a card going first makes this card even better as it evens out the card advantage, but you still have a quality boss monsters available to you on the field. With the amount of hand traps in the game now you could turn zero this card out and likely hit something in your opponents graveyard. This card made De-Synchro playable in combo decks and even without that card there were decks that would power through and get two or three of these out. The ATK/DEF of this card is a little low for a Level 9, but it is generic and needing three monsters minimum as well to summon this was a power balance attempt. If you were required to banish one from each area then this card wouldn’t have been as overpowered as it was, but since that isn’t required, you can just go for their hand and put them down a card or more before they even play. One of the most devastating Synchro Monsters to ever be introduced in the game, Trish ruled the game for some time, sometimes being summoned three times in a turn.īeing able to banish three cards is overpowered, but to attack one from each resource area your opponent has is nuts. Trishula, Dragon of the Ice Barrier is our throwback choice for Thursday and the predecessor to tomorrow’s card.